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2440x1440 crysis 3 image
2440x1440 crysis 3 image








Case in point: at no AA at 2560x1440, the R9 390 and RX 580 are only apart by 1FPS average, yet with 8xFSAA dialed in, the R9 390 leaves the RX 580 behind by 7FPS. The main takeaway I got from this is how well the 8GB R9 390 scaled with an increase in AA use and higher resolution over Nvidia counterparts or even the 8GB RX 580. Anyone remember when you could actually buy a physical copy of a PC game in a box in a store? I hadn't played it since 2010 or so.

#2440x1440 crysis 3 image install

In any event, after two articles on this, I'm going to have to break out my original Crysis 1 DVD and install it and play it again on my 1440p rig and check out some graphics mods. Cryengine 3 was dumbed down for consoles as well. On top of that it was dumbed down for consoles. Crysis 2 was not nearly as challenging on hardware as it was a closed city world where there wasn't much distance draw and just had simple building and street textures. On top of that, it was an open world shooter, not a sandbox player like previous AAA shooters that took place in corridors, metro cities, etc. so stop giving credit to a game that is running on stupid code.īecause the original Cryengine delved into completely new territory with light ray tracing and water and foliage texturing. instead take Crysis 3 and we all know that Cryengine 3 is way more better and smoother than previous engines.

2440x1440 crysis 3 image

hence this is a game that should not be considered for benchmark.

2440x1440 crysis 3 image

so the result was that it requires lot of h/w power to play the game smoothly. this is a game with un-optimized code everywhere. let me state what i have stated in the previous article. 20381644 said:really dont understand why crysis is still getting benchmarked.








2440x1440 crysis 3 image